I had a realization that I need to break up my projects into short projects and
long projects, or short-term projects and long-term projects, because in the
interest of shipping, if you're working as an independent developer, shipping is
very important. You need to be continually shipping, shipping, shipping,
shipping, shipping. If you're not doing that, you're basically withering on the
vine. You're like grapes withering on the vine. So you have to constantly be
putting content out there, putting updates, new apps, etc. Or you're just
gonna stagnate. I don't want to stagnate. So I had this idea to break up my work
into long-term projects and short-term projects. So the reason for this is the
the long-term projects tend to take a long time. I tend to get caught up in the
they can have what I call an R&D stage, a research and development stage, and
those research and development stages can take a long time. They can take
months, weeks to months, before you see anything that you can actually share and
put out into the world. So in that case, you're not shipping. What I said earlier
is you always got to be shipping something. At least you should be. I'm not
saying that's like that's like the law of the universe or anything, but it tends
to be you got to have that heartbeat going out there. If you don't have that
heartbeat, people forget about you.
Um, yeah, you get the idea. I'm kind of with it. I'm kind of trailing off here.
Oh, sorry. Yeah, I'm trailing off. Sorry.
Right. Long-term and short-term. So my long-term project now is what I talked
about this morning. It's my my redo. My redo of version 2 of GridDraw. That's
turning out to be a long-term project for sure. I mean, even getting it to a
point where I can share something is it's proving to be difficult. Just
because I've gotten my head into something and I'm I keep realizing that
I need to add something else, so I have to go back and redo it. I keep trying
to get it to a point where I could
have something to show for it. Show for my work, but that keeps getting pushed
out due to things I'm realizing. And that's the nature of software
development, I reckon. Not unusual for that type of thing to happen. So, which got me
thinking that I should have short-term projects also. And I have some ideas for
short-term projects that I want to do. Simple apps and stuff. And I guess
short-term projects can also be like bug fix releases or small feature releases
for existing apps. It doesn't necessarily have to be a whole new app, of course.
So, that's the idea. That's what's going through my head this afternoon in this
bonus episode. That's what I'm gonna call this, because it's a bonus episode, because I
already did my morning episode. And now you get an afternoon episode.
So,
I typically
end up in my mobile studio two times a day.
My mobile sound studio. You can guess what that might be. But that's what's
going through my mind this afternoon. It's been a cerebral day on this very
gloomy Monday. You know those those cerebral gloomy Mondays where it's
overcast, rainy. And you're up in your head. Anyway, I'm up in my head today. And
struggling to ship. Trying to ship stuff. And that's what we're doing.
Oh, that's the end of this bonus episode. See you tomorrow. Bye.